AI Insights · Timothy · July 2025
Top 3D Realistic Games Performance in Europe, Q2 2025
Explore the performance of top 3D realistic games in Europe for Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the performance of top 3D realistic games on a unified platform in Europe showcased notable trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into the performance of these popular applications.
Snake Clash! from Supercent, Inc. saw weekly downloads fluctuate, starting at 486K and dipping to 349K mid-quarter, before rebounding to 460K by the end of June. Revenue remained relatively stable, peaking at $10.1K in late May. Active users started at 3.3M, with a temporary dip in May, before rising again to 3.2M.
EA SPORTS FC™ Mobile Soccer, published by Electronic Arts, experienced a steady increase in revenue, reaching a high of $1.5M in early June. Weekly downloads peaked at 423K in early June, while active users remained around 9.8M throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited had a downward trend in revenue, starting at $4.5M and decreasing to $1.9M by the end of June. Downloads remained consistent, with minor fluctuations, ending at 337K. Active users showed a decrease, from 15.4M to 12.2M.
Delta Force from Level Infinite launched in late April with strong initial downloads at 1.1M, but saw a decline to 67K by the end of the quarter. Revenue followed a similar trend, starting at $134K and ending at $32K. Active users decreased from 873K to 350K.
My Supermarket Simulator 3D by Game District LLC maintained a steady revenue stream, averaging around $23K weekly. Downloads showed a resurgence in June, peaking at 266K, while active users increased from 1.1M to 1.3M.
These insights from Sensor Tower highlight the dynamic landscape of the 3D realistic games market in Europe. For more detailed data and further analysis, visit Sensor Tower's platform.